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WorldMapHeapResource is a BCSV table that presumably, like UseResource, can preload certain assets and files to reduce loading speed.
It is assumed that this list is used by the game while going either from Starship Mario to the Worldmap or vice versa. However, this is not yet fully confirmed.
The file can be found in SMG2 in ObjectData/SystemDataTable.arc/SystemDataTable/WorldMapHeapResource.bcsv.
It contains the following fields:
|ResourceName||STRING_OFFSET||The path to the respective asset. E.g. "/StageData/MarioFaceShipGalaxy/MarioFaceShipGalaxyMap.arc"|